Even now, games are treated largely as consumable goods.” Only diehard collectors and enthusiasts had the foresight to hold onto their games. As journalist Heather Alexandra wrote in Kotaku in 2016: “Gaming’s early years often painted video games as children’s toys. That means, even when properly stored, the past is in danger of being lost. Physical media, which makes up most of video game history, has a tendency to degrade, too. For example, Prince of Persia for the Apple II was presumed gone until the developer’s dad found the code in a closet (stored on three fragile floppy discs), after which point the dev posted it to GitHub. There are more prosaic cases where the source codes for games are lost for dull reasons. and other games in a New Mexico landfill. In video games, there was the famous Atari dump, in which the company buried thousands of cartridges of E.T. Things fall apart, and then they are forgotten.
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